AI Artificial Intelligence NES Tetris Game StackRabbit
H/t: Gizmodo
Did you know that the first official console release of Tetris to have been developed and published by Nintendo was actually released in 1989? There were two earlier NES versions of Tetris, an official Family Computer version released by Bullet-Proof Software in Japan (December 1988) and an unofficial Atari version released by Tengen in North America (May 1989). After all these years, programmer Greg Cannon wanted to see what AI could do in the game when not given any limitations. Read more to see the aftermath.

Using his self-developed AI, called StackRabbit, he managed to achieve a high score of 102,252,920 at level 237 with 3,112 lines. How long did it take? Approximately one hour and five minutes, which was then condensed into the 25 minute video above. Unfortunately, the game also crashed after it reached a score of over 102-million, which would have been impossible for a human player. This means that if it has not crashed, the game would have just kept on going, or at least until the computer crashed.

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