Blizzard officially unveiled Overwatch 2 today at Blizzcon, and this sequel will maintain a “shared multiplayer environment” between it and Overwatch so players in either game can compete together in the existing player versus player (PvP) modes. This means they’ll be able to retain all unlocked cosmetics as well as other features, and least two new heroes will be added. Read more for a gameplay trailer and the full presentation.
There’s also a new PvP mode, “Push”, which is sort of like a tug of war, where each team vies for control of a robot that is pushing a payload to the opponent’s side of the map when a team controls. However, this game adds persistent player versus environment modes (PvE), similar to the special seasonal events, which have four-player cooperative missions against computer-controlled opponents. In this mode, players gain experience for the hero they are using, and at certain experience levels, unlock new passive skills that boost their current abilities, thus allowing for further customization.
Last, but not least, Overwatch 2 is running on a new game engine that allows for larger map sizes to better support the new PvE elements