You can already play as Dragon Ball Z’s Goku in Elden Ring, but what if the game was released back in 1995 on the original Sony PlayStation 1? Rustic Games BR shows us in this fan gameplay trailer, and as you’re about to see, the game is even more difficult with fixed cameras.
No, this is not a basic Unreal Engine 5 demo made with reused assets, just a fully playable demo that took a variety of tools to complete, including Blender, Photoshop as well as Cascadeur, all running on the Unity game engine. The Sony PSX’s main microprocessor is a 32-bit LSI R3000 CPU with a clock rate of 33.86 MHz and 30 MIPS. Its CPU relies heavily on the “cop2” 3D and matrix math co-processor on the same die for the necessary speed to render complex 3D graphics like what you see in this Elden Ring demo.
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