Electronic Arts and Motive Studio are developing a Dead Space remake that has moved into a pre-production phase with gameplay footage. Not only will it feature improved combat, but also a new “Peeling” system that shows damage to the limbs or portions of Necromorph bodies in detail. In other words, it will let players carve enemies like never before, depending on the weapon, whether it be a pulse rifle, plasma cutter, remote control disc ripper, etc. Read more for the footage and additional information.
That’s not the only new feature, as Dead Space lead character Isaac Clarke can now talk. That’s right, he will primarily only speak when spoken to, but can sometimes talk in situations where appropriate. Motive Studio wants an authentic experience, so they brought back actor Gunner Wright, who voiced Clarke in Dead Space 2 and 3, to reprise his role in the upcoming remake. It’s set for release on the PlayStation 5, Xbox Series X|S and PC platforms later this year or in early 2022.
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The body destruction technology that we’re developing, that is allowing us to really remove the flesh off of the bones of the enemy, and to give you a good sense not only of gore … but also of how much damage am I doing to the opponent. Is my weapon actually useful against this one? How close is it to dying? That’s something that to me is really interesting,” said Roman Campos-Oriola, creative director.