Diablo 4 was officially unveiled at Blizzcon 2019, and the three major points of this game are Darkness, World, and Legacy, while Blood, Gore, as well as the occult will be core to the visual style and overall aesthetics of the game. This installment takes place many years after the events of Diablo III, and in the power vacuum, a legendary name resurfaces – Lilith, daughter of Mephisto, the whispered progenitor of humanity. Read more for a gameplay trailer and the full presentation.
Diablo IV aims to deliver visceral combat, gruesome / varied monsters, an epic hunt for legendary loot, and endless playability and progression. Players will discover a lifetime’s worth of adventure scattered across a land rooted in unique ecologies and inhabited by dangerous new enemies. You’ll delve into randomized dungeons packed with unpredictable adversaries and unimaginable treasures.
In addition to fully supporting solo and coordinated party play, Diablo IV will also provide opportunities for groups of players to encounter each other in the same shared world—whether to tackle bigger challenges, or possibly even destroy one another in player-vs.-player combat. Diablo IV utilizes an open world structure with five unique regions: Kehjistan, Scosglen, the Dry Steppes, the Fractured Peaks, and the swamplands of Hawezar.