Half-Life: Alyx is set to be released on March 23rd, but Valve is letting players test a few environments from the game as Steam VR “home” spaces, or virtual areas where users can hang out. One SteamVR player discovered much more than Valve intended in the City 17 home space, as they were able to figure out a way to climb the massive Citadel structure using a program called Open VR. Read more for the video.
As you can see, once a player wanders too far from the City 17 chill zone, the environment gets less detailed, and once they started climbing the Citadel, things got a bit strange, or transparent to be more specific. Half-Life: Alyx is developed with the Source 2 engine and supports all PC-compatible VR headsets. Players fight enemies using “gravity gloves” to manipulate objects, similarly to the gravity gun from Half-Life 2.
- Personal Viewing: The littlest, big screen. Crystal clear optics and state-of-the-art 3D graphics make your headset feel more like a personal theater
- Viewing with Friends: Watch with friends. Meet up in VR with friends and fans from around the world to catch live sports, concerts, or just your favorite TV show
- Portable & Easy to use: Ready when you are. Experience portable, all-in-one VR. That means no PC, phone, wires or hassles
- Controller: Effortless control. Whether it's navigating to your favorite shows or to a far-off land, the intuitive controller makes getting there a cinch
- Built-In Audio: Surrounded by sound. Spatial audio drivers are built right into the headset, providing dramatic, immersive sound without the need for bulky or tangled headphones. Oculus Go also features a 3.5 millimetre audio jack
To my horror, I couldn’t teleport back down again. I had gone too far. I went for the menu, but couldn’t see anything. I was trapped. Then I remembered I was in VR and took the headset off,” said the player.