Microsoft Flight Simulator Gameplay
Microsoft released a new gameplay trailer today at its annual X019 presentation, showcasing various new aircraft coming to Microsoft Flight Simulator, including Boeing’s 747 commercial jetliner, Cessna’s Citation twin-engine jet, and a small aerobatics airplane. For those who don’t know, it will use developer Asobo’s in-house game engine, and use Bing Maps data, accessing over two petabytes of data from the cloud on demand. Read more for two videos and additional information.

Microsoft’s Azure AI will analyze map data and photogrammetry to generate photorealistic 3D models of buildings, trees, terrain, etc., thus allowing the simulator to depict most parts of the world in 3D photo-realism, and other parts in high definition. There will also be ultra realistic physics / weather systems that utilize real-world weather data.

The game will populate roads with vehicles, while water will flow realistically based on wind direction, and trees sport individual leaves, creating the illusion of a living world. That’s right, the game is set to have over two million cities and towns and more than 40,000 real-world airports.