Nintendo Super Scope Mod Modern TV
Most already know that Nintendo’s Super Scope is a light gun peripheral for the SNES, successor to the NES Zapper, that was first released back in 1992. Most may not realize that it consisted of two parts: the wireless light gun itself, called the transmitter, and a receiver that connects to the second controller port of the Super NES console. The former has two action buttons, a pause button, power switch and is powered by six AA batteries. The one big problem is that the Super Scope never worked with modern television sets, until now. Read more to see what one gamer did to get it working on a flat screen display.

The Super Scope made use of the scanning process used in CRT screens, which means a fast photodiode will see any particular area of the screen illuminated only briefly as that point is scanned, while the human eye will see a consistent image due to persistence of vision. This light gun takes advantage of this by simply outputting a ‘0’ signal when it sees the television raster scan and a ‘1’ signal when it does not. Andy West equipped the Super Scope with IR LEDs, a camera, Raspberry Pi computer and an Arduino to handle the console’s video output.

Hyperkin RetroN 5: HD Gaming Console for Game Boy Advance/ Game Boy Color/ Game Boy/ Super NES/ NES/ Super Famicom/ Famicom/ Genesis/ Mega Drive/ Sega Master System (Black)
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  • Original Controller Ports: 2 original controller ports (6 total) for each platform
Hyperkin SupaBoy Blackgold Portable Pocket Console for Super NES/Super Famicom - Super NES
  • 4.3-Inch screen
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