Nintendo Wii U Virtual Reality Headset VR
TheDevAtlas just so happened to have a broken Oculus VR headset that someone destroyed at work laying around, so he decided to combine it with a Wii U and create a virtual reality device that puts the Virtual Boy to shame.



First, he needed to figure out how the Wiimote and its gravitron gyro works before developing a custom game that would actually work in VR. Normalizing the three sensors might have been the toughest task, as this part is key to achieving accurate rotations. Lastly, he developed a Beat Saber clone using Guitar Hero songs as his method of spawning notes to the beat.

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Nintendo Wii U Virtual Reality Headset VR
Nintendo Wii U Virtual Reality Headset VR
Nintendo Wii U Virtual Reality Headset VR

This project was created to help me understand how sensors can interact together. My research included different filtering methods and among the two I found I settled on the Madgwick filter. This filter was pioneered by Doctor Sebastian Madgwick in 2012 and I was able to various levels of success get it implemented in C# with Unity,” said TheDevAtlas.

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When it comes to cars, video games or geek culture, Bill is an expert of those and more. If not writing, Bill can be found traveling the world.