NVIDIA New AI Instant Neural Graphics
Let’s face it, neural graphics primitives, parameterized by fully connected neural networks, are typically very costly to train and evaluate. This cost can be reduced with a versatile new input encoding that permits the use of a smaller network without sacrificing quality, thus significantly reducing the number of floating point and memory access operations. All that is required is a small neural network augmented by a multi-resolution hash table of trainable feature vectors whose values are optimized through stochastic gradient descent. Read more for a video and additional information.



This multi-resolution structure enables the network to disambiguate hash collisions, making for a simple architecture that is easy to parallelize on modern GPUs. The parallelism is leveraged by implementing the whole system using fully-fused NVIDIA CUDA kernels with a focus on minimizing wasted bandwidth and compute operations. Researchers will able to achieve a combined speedup of several orders of magnitude, enabling training of high-quality neural graphics primitives near instantly, and rendering in tens of milliseconds at a resolution of 1920×1080.

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