Photo credit: Hannes Geipel via Yanko Design
It’s been quite a while since we’ve last seen an official Apple game controller, ever since the Pippin was released back in 1996. This rarely mentioned game console is based on the Apple Macintosh platform, including the classic Mac OS architecture. What most may not know is that Apple actually licensed the Pippin technology to third-party companies, like Bandai Company Ltd., who developed the ATMARK and @WORLD models. Read more to see what a modern Apple game controller could look like.
Designed by Hannes Geipel, it doesn’t have any of the traditional XYAB buttons or even a D-pad, but rather two large X symbols. That’s right, users have to push down on flaps that go inwards, while triggers on the upper corners add a bit more functionality. Since the original Apple Pippin controller is shaped like a boomerang had a trackball built directly into the center, these flaps don’t sound so strange anymore.
- Wireless Bluetooth, rumble vibration, motion controls, USB-C.
- Button mapping for system-changing accuracy and modifiable vibration
- Adjustable Hair trigger buttons plus 6 axis motion sensor
- Modifiable joystick sensitivity
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