For those who weren’t yet around when the original DOOM was released back in 1993, this first-person shooter, developed by id Software, was distributed freely as shareware and played by an estimated 21-million people within two years. However, the full game, with a total of three episodes, had to be purchased by mail order. Fast forward to today, programmer Sylvain Lefebvre has created a custom computer chip designed specifically to play a custom build of this game. Read more for a video and additional information.
The DooM-chip! It will run E1M1 till the end of times (or till power runs out, whichever comes first).
Algorithm is burned into wires, LUTs and flip-flops on an #FPGA: no CPU, no opcodes, no instruction counter.
Running on Altera CycloneV + SDRAM. (1/n) pic.twitter.com/wd7j4JnfWn
— Sylvain Lefebvre (@sylefeb) May 8, 2020
Officially called “The DooM-chip!,” it is programmed to run E1M1 until the end of time, or when power runs out, whichever comes first. The algorithm has been burned into wires, LUTs and flip-flops on an FPGA. There’s no CPU, opcodes, or instruction counter, and it also runs on Altera CycloneV + SDRAM. All it took to get everything running was an ominous 666 lines of code.
- Storage bags hold your Controllers, power supplies, and other accessories
- Shoulder strap, remote, and sticker kit included, Resolution 1366 x 768, display colors (8 bit) 16.7M, Audio integrated stereo speakers
- Removable center badge on the case exterior for future customization
- Comes in a pretty Little package: peg Sling, peg remote, accessory storage bags, custom Fit EVA foam base (Xbox One upgrade kit included), HDMI cable, power supply, Mad respect
- Interior case LED lighting. Product Dimensions 19.75 w x 7 d x 16.75 H inches. Compatibility: Xbox One , Xbox 360 E, Xbox 360 S, Xbox 360 Elite, PlayStation 4 and PlayStation 3 Slim