Iron Man Unreal Engine 5 Gameplay
Developer Aaron Morse has just released his Iron Man Unreal Engine 5 gameplay demo, and it does require a powerful PC to run smoothly. More specifically, a 12-core CPU @ 3.4GHz, 64GB of RAM, and an NVIDIA GeForce RTX 2080 or AMD Radeon 6000 graphics card with at least 8GB of VRAM. Unfortunately, there are no plans on turning this into a full-fledged game as it was just a fan project.



The assets used include Epic Games’ City Sample, superhero flight animations from Indie-US Games, Rocket Thruster FX by Shogun Games LLP and AWM’s Iron Man model. This is a very resource intensive demo so systems that do not meet the minimum requirements could experience significant framerate drops and even crashes due to the speed of flight as well as the streaming of the level unable to keep up with the high speeds. Try it out here. In the real world, this 6.5-foot-tall Iron Man LEGO statue exists.

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I have included Scalability settings so hopefully everyone can give it a try even if you do not have the recommended specs. Hope anyone who gives this a try enjoys it. I may continue to improve on this over time,” said Morse.

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A technology, gadget and video game enthusiast that loves covering the latest industry news. Favorite trade show? Mobile World Congress in Barcelona.