NVIDIA Reflex Overwatch
Overwatch players who run NVIDIA graphics cards just got some good news today, as NVIDIA Reflex is now available for the game. For those who don’t know, this optimizes every aspect of the rendering pipeline for latency using a combination of SDKs and driver optimizations. For example, Multiplane Overlay allows for the GPU to composite the final image planes in hardware instead of the Desktop Windows Manager (DWM), thus allowing gamers to get low latency while playing in their preferred window mode. Read more for two videos and additional information.



To date, NVIDIA reported up to a 50-percent decrease in system latency with Reflex active in Overwatch, with the optical card being a mid-range GTX 1660 Super. Want to try it out yourself? Anyone with a 900 Series GPU and above can try out Reflex on the Overwatch PTR starting now. Just be sure to download the latest NVIDIA drivers before heading on over to the Display Options menu to activate Reflex Low Latency.

Acer Nitro 5 Gaming Laptop, 10th Gen Intel Core i5-10300H,NVIDIA GeForce GTX 1650 Ti, 15.6' Full HD IPS 144Hz Display, 8GB DDR4,256GB NVMe SSD,WiFi 6, DTS X Ultra,Backlit Keyboard,AN515-55-59KS
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Acer Nitro 5 Gaming Laptop, 10th Gen Intel Core i5-10300H,NVIDIA GeForce GTX 1650 Ti, 15.6" Full HD IPS 144Hz Display, 8GB DDR4,256GB NVMe SSD,WiFi 6, DTS X Ultra,Backlit Keyboard,AN515-55-59KS
  • 10th Generation Intel Core i5-10300H Processor (Up to 4.5GHz)
  • 15" Full HD Widescreen IPS LED-backlit 144Hz Refresh Display | NVIDIA GeForce GTX 1650 Ti Graphics with 4 GB of dedicated GDDR6 VRAM
  • 8GB DDR4 2933MHz Memory | 256GB NVMe SSD (2 x PCIe M.2 Slots - 1 Slot Open for Easy Upgrades) & 1 - Available Hard Drive Bay
  • LAN: Killer Ethernet E2600 10/100/1000 Gigabit Ethernet LAN | Wireless: Intel Wireless Wi-Fi 6 AX201 802.11ax
  • Backlit Keyboard | Acer CoolBoost Technology with Twin Fans and Quad Exhaust Ports Design

NVIDIA Reflex Overwatch

NVIDIA Reflex will optimize input latency in Overwatch, leading to the most responsive gameplay,” said Ryan Greene, Lead Graphics Engineer, Overwatch.