A modder who goes by ‘Kgsws’ discovered an exploit in DOOM 2 that lets you run another copy inside the game itself while playing. This ‘Doom in Doom’ mod takes advantage of a previously unknown vulnerability that lets on execute a separate instance, or in this case, the open source Chocolate Doom, on an in-game wall.
Unfortunately, it doesn’t work on all versions of DOOM, just the original DOS DOOM II. Why? There are other code execution exploits that people may take advantage of if it worked on every version, including GZDoom. Released in 1994, DOOM II boasts larger levels, never before seen enemies, a new “super shotgun” weapon, and power-up not found in its predecessor. More information here.
- 【NEW UPGRADED MINI PC】KAMRUI AK1 Pro mini computer is powered by a faster 11 generation Intel Celeron Jasper Lake Quad-Core N5105 processor (up to...
- 【MULTIMEDIA SERVER SMALL PC】AK1 PRO micro computer built-in Intel UHD Graphics ensures faster image processing and featured 4K UHD([email protected])...
- 【STORAGE EXPANSION OPTION】AK1 PRO mini desktop pc booted up in seconds, transfers files without waiting hours, and enjoys a speedier experience...
I have found a code execution exploit in the original DOS Doom 2 and ported a Chocolate Doom to it. And then Chocolate Heretic. This does only work on the original DOS Doom2 version, no GZDoom or other source ports. This is a good thing as you don’t want code execution exploit on modern systems,” said its creator.