Nintendo Source Code Luigi Super Mario 64
Nintendo allegedly suffered a data breach back in May and source code as well as prototypes of many of their first party games surfaced online. The most notable included Super Mario 64 source code, and apparently, there was supposed to be a two player mode where Luigi would have been playable. Shigeru Miyamoto confirmed this in an interview back during 1996. Read more for a video and additional information.



The Luigi textures supposedly still exist in the source code and some gamers have gone as far as rebuilding the character. As many already know, Luigi is a playable character in Super Mario 64 DS, but may also appear in a remaster for the Nintendo Switch.

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Well…until February, he was in the game. (laughs) Ultimately, due to memory issues, we had to take him out. Then we were going to include him in a Mario Bros. style minigame, but because most users probably only have that one controller when they first buy their N64, for that reason (and others) we decided not to,” said Shigeru Miyamoto in 1996 during a developer interview for Super Mario Bros. 64.

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