Super Mario World Localization Prototype
You’ve seen the Super Mario World widescreen mod, now check out a localization prototype that was never released. Put simply, it was essentially an early build of the game that developers turned into the North American release in 1991. Some of the oddities you can find include debugging glitches, a thinner text box, and the Yoshi’s House sign with different shading.



One other interesting item would be how the two Boo characters are named: Boo Diddly and Boo Jackson, both of which lost their last names in the final release. If you dive even deeper, text graphics from The Legend of Zelda: A Link to the Past can also be seen, along with Star Road levels that lead to multiple test stages. Best of all, Mario doesn’t lose a life after the timer runs out.

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